Unlockable game modes including Golden Banana Mode, which has players collect all the bananas on different stages, and Dark Banana Mode, which brings rotten bananas to the stage that players must avoid, breathe new life into the game. The different game modes to unlock offer fun spins on the typical Super Monkey Ball formula, which should have been available from the get-go so they don’t get overlooked. It doesn’t take much effort to unlock these characters either, as I quickly collected enough in-game currency to use them and unlock different game modes by playing through the story mode. Some fantastic additions include Sonic and Tails (of course the Blue Blur would make an appearance in a game about speed), Morgana from Persona 5, Beat from Jet Set Radio, and even Kiryu from the Yakuza series. This time around, it isn’t just AiAi, MeeMee, Baby, GonGon, and the rest of the monkey crew making a grand return, as the developers are bringing an all-star cast of Sega characters, too. Games such as Bowling and Golf are nice additions, but they’re nothing special. These provided the Super Mario Party mini-game level of fun, but it would have been nice to see a few more special mini-games like the ones found in Banana Blitz, such as Whack-a-Mole or Space Monkey Attack. Still, some mini-games such as Monkey Race, Monkey Target and Monkey Billiards were a lot of fun to play, especially with others. In fact, my monkey AiAi ended up T-posing instead of rowing. In Monkey Boat, players are required to press L1 and R1 alternatively to control their boat, but I found pressing them alternatively fast enough meant blazing past the competition. Many mini-games were poor attempts on classic party games, including the rail-shooter, while others were just outright broken, such as Monkey Boat. Some seem to force the “Ball” aspect of Super Monkey Ball in them, like when the monkeys hold tennis rackets and hit a ball despite being in a ball themselves. The 12 mini-games vary, as a majority of them are just a Super Monkey Ball spin on classic sports games. There may be a fantastic premise in there somewhere, but it's not in the game. Bad-Boon (gotta love it) disrupts their day with a maniacal plan involving bananas and bombs.
SUPER MONKEY BALL BANANA MANIA CRACKED TV
Jokes aside, Banana Mania’s Story Mode is irrelevant, as all you’ll find is a colorful animation of the group of monkeys watching TV before the evil Dr. If you’re playing Super Monkey Ball for the story, you may not be aware of Kena: Bridge of Spirits, Deathloop or any other game that you could play instead.
There’s a rush in trying to grab them while still landing on a platform and crossing the finish line. That’s extremely fun to go down, but there are still all those bananas to claim, and they’re placed frighteningly far from the safety of the platform.
One of my favorite levels was Gravity Slider, which could simply be seen as a massive ramp that has your monkey kicking it into sixth gear. I mean, who decides to put bananas on the edge of a downhill half pipe when you’re at peak speed?īut these are the types of challenges avid Monkey Ball veterans enjoy, and it’s satisfying to swipe a banana with a perfect tilt while going 100km/h (the speedometer at the bottom left of the screen is a nice touch) and cross the finish line in the nick of time. The level designer in charge of banana placement is evil incarnate, especially during some of the later stages in the game. Super Monkey Ball is all about speed and precision, and it can be painstakingly difficult to clear a stage in the fastest time possible and retrieve the collectible bananas. That seems almost disappointingly short, but this works in the player’s favor. The option to take on a challenge or not is a highlight of the Super Monkey Ball series.Įach stage runs for 60 seconds, which means it could take just ten minutes to get through one of the 10 worlds in the main story mode. How on earth is any monkey in a ball supposed to ride along the outsides of a gigantic spinning top? The good news is that players don’t have to figure this out, as they can just cross the finish line without collecting those bananas. For example, in World 1, Stage 9, there is a stupidly fast spinning top with bananas along the edges. Bring all that together and you’ll slowly start to lose your monkey marbles.
SUPER MONKEY BALL BANANA MANIA CRACKED HOW TO
Controls take time to get used to, but once you learn how to maneuver the map to make precise turns or to speed down a platform at satisfying speeds, you’ll be rolling along the edge of stages like a master monkey baller - I do wonder if that’s what these aforementioned surgeons like to be called.īut mastery over movement is only the first step, as there is also time management, frustratingly creative obstacles to maneuver past, and a bucket load of bananas to collect in each stage. Super Monkey Balls’ bread and butter is a blast.